KCAD Portfolio Camp 2019
3D modeling/Printing/Painting Syllabus-like-thing
Mutant Pixels, Polygons, Plastic, with Phil Renato
Some things we want you to learn:
To be comfortable improvising form and content in a digital environment
To gain some (additional?) facility with rendering models using 3D printers
To integrate skills you already have (including non-digital) into model making processes
To become comfortable with length, width and height using X,Y, and Z
To develop and edit forms at appropriate scales and using achievable thicknesses
To manage and name and learn (current) appropriate file sizes
To engage in something you might continue learning from
To make things which demonstrate what you've learned for your portfolio
PDF of the slideshow from the first day of class.
Images of renderings that Phil did of the models that everyone created during the first two days.
Adhocism ( I recommend chapter 1, starting on page 15)
http://meshmixer.com/ (see manual)